﻿// Decompiled with JetBrains decompiler
// Type: UnityEngine.SelectionBaseAttribute
// Assembly: UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E6AE6B5A-2752-4B07-9528-C8B77C62CE79
// Assembly location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll
// XML documentation location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.xml

using System;

#nullable disable
namespace UnityEngine
{
  /// <summary>
  ///   <para>Add this attribute to a script class to mark its GameObject as a selection base object for Scene View picking.</para>
  /// </summary>
  [AttributeUsage(AttributeTargets.Class, Inherited = true, AllowMultiple = false)]
  public class SelectionBaseAttribute : Attribute
  {
  }
}
